Computer science concepts
Coding: Greedy, Interval, Counting, And Grid Patterns
Candidates must recognize and implement common greedy choices, manipulate intervals efficiently, use counting/hashmap patterns, and traverse grids reliably…
What's being tested
Candidates must recognize and implement common greedy choices, manipulate intervals efficiently, use counting/hashmap patterns, and traverse grids reliably. Interviewers probe pattern recognition, correctness proofs for greedy steps, coordinate compression for large ranges, and robust BFS/DFS/grid bookkeeping under time/space constraints.
Patterns & templates
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Interval scheduling — sort intervals by end time, pick non-overlapping greedily;
O(n log n)for sort,O(1)per pick; justify by exchange argument. -
Sweep-line / event sorting — convert intervals to start/end events, sort, then accumulate active count using
heapqorCounter; good for max-overlap and k-coverage. -
Prefix-sum / difference array — apply +1/−1 at endpoints then prefix-sum;
O(n + U)whereUis compressed coordinate size; use coordinate compression for large domains. -
Counting with hashmap —
defaultdict(int)/Counterfor frequency, complements, grouping;O(n)expected time, watch memory if keys are high-cardinality. -
Grid BFS/DFS — use
dequefor BFS, mark visited in-place or with boolean grid, iterate 4/8 directions via direction array; avoid recursion for large grids. -
Greedy correctness mindset — state invariant, identify local optimal substructure, show exchange or counterexample for alternatives; highlight matroid-like constraints when present.
Common pitfalls
Pitfall: Confusing inclusive/exclusive interval endpoints — always clarify whether intervals are [start,end), [start,end], or points-based.
Pitfall: Allocating a difference array with raw coordinates — forget coordinate compression and blow memory for sparse large ranges.
Pitfall: Using recursive
DFSon a ~10^5 cell grid — recursion depth will likely overflow; prefer iterative stack/BFS withdeque.